After thoughts:
I had a lot of fun coming up with my idea for this project and making my characters, props, and backgrounds. I think really caring about my character, and bringing him to life, really helped me make a more successful animation. I really want to have my future students work on animations. Once I realized how easy it was to put it together, I think it's definitely something they could do. I definitely want to experiment with making more animations in the future myself. Rotoscoping seems like it would be quite fun, and I think I could do it pretty well.
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Damien Hirst Video game Level 2: Level 3: After thoughts:
I really did not enjoy making this video game. I think mainly because using GameMaker is really annoying. I think it can turn out really beautiful if you know how to manipulate everything exactly how you want to, but in my frustration I felt defeated by certain aspects, and I knew it wasn't going to look just how I wanted it to. I did, however, enjoy deciding on my concepts and looking for images. My game is based on the British artist Damien Hirst, who makes these beautiful, outlandish, and lavish works of art. In the game, your player icon is Damien himself, and on the first level you must swim through a tank of formaldehyde and an embalmed shark. You must also avoid being eaten by the little live sharks swimming in the tank. On the second level, you must follow a maze and collect as many diamond-encrusted skulls as you can. On the third level you must also make your way through a maze of Hirst's butterfly wings and collect as many pill capsules as you can (which are a bit more difficult to see. The goal on the second two levels is to gain as many points as possible, while on the first level, your goal is to not die. I think I would have liked to make my objects a little more interactive, and I should have chosen some more sounds and music to go along with the game. After thoughts:
Making this tutorial video was a lot more work than I anticipated. The actual filming took about a half hour, but the editing (and choosing of music) took me a few hours. I think my perfectionism was impeding my work flow a bit. I tried to decide on background music for about two hours before I decided to use some premixed music from iMovie. Unfortunately, it's short and repeats four times throughout the video. Some things I wish I would have done differently now are slowing down some parts I decided to speed up, and speed up some parts more. I filmed myself making this little watercolor sheet three different times because I made some mistakes, and didn't think it looked nice enough. On my last square of my final version, the alcohol drop didn't work out how I hoped, so I had to add a photo of another version's where it worked much better. After thoughts:
I decided to make a PowerPoint presentation about printmaking techniques because I really love the craft and artistry of the different methods. I have taken a relief printmaking class, screen printing, as well as lithography; and I really want to teach future students about it. It wasn't something often taught in my middle and high school classes, except once by our 7th grade student teacher. I am really pleased with the way my presentation came out, but I am not a stranger to creating them, so I was interested in utilizing the animation techniques (which I haven't previously used. On the last page of the presentation, I included an interactive element where students have to guess the type of printmaking used, based on the image. Here's a link to the quiz I made where you can test your knowledge of printmaking: https://play.kahoot.it/#/k/86ac3c2a-703f-4f26-89ad-8d359fe1d104 |
AuthorMy name is Nichole, and I have opinions, and stuff... Archives
May 2017
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